- learning about different camera types in three.js
- The
Camera
class is not meant to be used directly, instead there are some common camera types that can be used instead.
ArrayCamera
- render multiple camera, sort of like in split-screen video games.
StereoCamera
- mimics the eyes tto create 3D scenes for VR headsets
CubeCamera
- can be used to be render your surroundings
OrthographicCamera
- renders of your scene without perspective, so all elements have the same size regardless of distance from camera
PerspectiveCamera
- simulates a real-life camera with perspective