- learning about different camera types in three.js
- The
Camera class is not meant to be used directly, instead there are some common camera types that can be used instead.
ArrayCamera - render multiple camera, sort of like in split-screen video games.
StereoCamera - mimics the eyes tto create 3D scenes for VR headsets
CubeCamera - can be used to be render your surroundings
OrthographicCamera - renders of your scene without perspective, so all elements have the same size regardless of distance from camera
PerspectiveCamera - simulates a real-life camera with perspective